At TeamTO Games I was making Hypercasual games for different editors (Voodoo, GreenPanda ...).
An hypercasual game is a mobile game made for short play sessions an monetized through advertising. They often focus on making one core concept as fun and juicy as possible.
At TeamTO Games we produced around 10 games per month with a team of 6 people. So we all worked closely together on the game ideas then each programmer worked on a different game every two weeks.
I was working closely with the studio manager and one artist on each game, so I had to do all the programming and part of the game design of every game I worked on there.